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matrix-transformations

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A geometric framework modeling our 4D universe as a lossy projection of a higher dimension. By treating C as a hardware sampling rate and using an Inertial Symmetry Break at maximum entropy , it resolves the 13.6B vs 96B+ light-year Horizon Problem and the Low-Entropy Paradox without cosmic inflation or string theory variables.

  • Updated Jun 22, 2026

An interactive solar system simulation built with WebGL2, featuring real-time transformations like translation, rotation, and scaling. This project uses matrix operations to animate celestial bodies and visualize their orbits. The interface, powered by dat.GUI, allows users to manipulate the scene dynamically, exploring concepts of 3D rendering...

  • Updated Sep 28, 2024
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