GPUTextureBindingLayout


public final class GPUTextureBindingLayout

Describes the layout of a texture binding.

Summary

Public constructors

GPUTextureBindingLayout

Added in 1.0.0-alpha05
public GPUTextureBindingLayout(
 int sampleType,
 int viewDimension,
 boolean multisampled
)

Public methods

getSampleType

Added in 1.0.0-alpha05
public final int getSampleType()

getViewDimension

Added in 1.0.0-alpha05
public final int getViewDimension()

isMultisampled

Added in 1.0.0-alpha05
public final boolean isMultisampled()

Specifies if the texture is multisampled.

setMultisampled

Added in 1.0.0-alpha05
public final void setMultisampled(boolean value)

Specifies if the texture is multisampled.

setSampleType

Added in 1.0.0-alpha05
public final void setSampleType(int value)

setViewDimension

Added in 1.0.0-alpha05
public final void setViewDimension(int value)