scott.cgi
Game Engine Developer & Independent Game / App Maker
About
Major in Computer Science and over 14 years programming experience. The core development experience including 3 years in J2EE, 6 years in mobile game, 7 years in independent game and app. In addition, adhere to technical writing and technology sharing.
The details of technical experience and stack:
- J2EE (servlet, jsp, jdbc, spring, hibernate, struct2, osgi, design pattern, various and self-developed frameworks).
- Front-End (css, html, js, ajax, the open source js libraries include jquery, extjs, mootools, yui).
- Develop open source js library MojoJS (css3 seletor, animation engine, event handler).
- svn, git, nodejs, lisp, maven, mysql.
- Mobile Game Client.
- Private Game Engine (java, c, 2d).
- Cocos2dx (c++, lua, 2d).
- Gameplay3D (c++, lua, 3d).
- Unity3D (c#, 2d/3d).
- Develop open source game engine Mojoc (c99, opengles3.x, java, swift, 2d/3d).
- Unity3D plugins and gameplay frameworks, vulkan, metal (Coding).
- AI, Blockchain, OS Kernel (Learning).
- …
Open Source
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[Mojoc] game engine (c99, opengles3.x, android/ios).
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[MojoJS-Query] js css3 seletor engine (support full css3 and more).
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[MojoJS-Animation] js animation engine (support queue, concurrent, delay, transform and more).
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[MojoJson] simple and fast json parser (including C# and C).
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[MojoTweenEase] standard and custom tween easing functions (including C#, C and JS, uses formula expansion for optimization).
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[MojoUnity-Packages] A series of plugins for Unity Game Engine (including Editor extensions, Shake effect, Text-Image layout, Tween animation, UI framework, etc)
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[MojoTween] A fast, powerful, elegant, efficient and easy-to-use Tween animation Engine for the Unity platform (Paid But Worth It).
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More projects on the way…
Game
- Super Little Red (Apk), develop with Mojoc game engine.
- More games on the way…
/*
* keep coding keep living.
* stay hungry stay foolish.
*/
