You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
| C#, JavaScript, and Unity Developer |
AWS and Azure, Self-taught, 3+ years of industry programming experience. Currently working with Angular and .NET.
Very early system focused on 3D physics platformer gameplay. Contains a raycast based ground detection system to get collider normal information, allowing forces to be scaled by the current ground …
An arcade shooter made in Unity, building in functionality that scales gameplay elements like health and EXP with multiple factors. Object pooling was implemented to aid performance.
A project using smartphone accelerometer input as scene gravity direction in Unity. Contains Game, Camera and Gravity controllers, each with optional behaviours utilizing the accelerometer as input.