2026 |
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X-Splat: Unified Gaussian Splatting for Joint RGB and X-ray 3D Reconstruction
Wangze Xu, Chu Zhou, Mae Yamaguchi, Linrui Dai, I-Chao Shen, Takashi Ijiri, Imari Sato
SIGGRAPH ASIA 2026 (Conference Track)
[paper] [project] [code]
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Many-Videos Browsing: Interactive Visualization of Generated Video Collections
Jotaro Sakamiya, George Xu, Anran Qi, I-Chao Shen, Nadav Cohen, Yuki Koyama, Takeo Igarashi
SIGGRAPH ASIA 2026 (Conference Track)
[paper]
[project]
[video]
[code]
|
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Structure–Color Disentangled Anime Hair Synthesis via Flow Line
Tianyu Zhang, I-Chao Shen*, Haoran Xie* (*: co-corresponding authors)
SIGGRAPH ASIA 2026 (Conference Track)
[paper (coming soon!)] [project] [code]
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ScrapCuts: Fabric Scrap Recomposition with Differentiable Cutline Optimization
Yinfei Qian, Quentin Becker, I-Chao Shen, Masahiro Kono, Hennes Rave, Maria Larsson, Takeo Igarashi
ACM Symposium on Computational Fabrication (SCF) 2026
[paper (coming soon!)] [project] [code]
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Hybrid Visual Simulation of Garment Wear
Kaito Kikuchi, Peizhuo Li, Rin Ishiguro, I-Chao Shen, Olga Sorkine-Hornung, Koya Narumi, Takeo Igarashi
ACM Symposium on Computational Fabrication (SCF) 2026
[paper (coming soon!)] [project]
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NoiseTilt: Noise-Tilted Reverse Kernels for Diffusion Reward Alignment
Jisung Hwang, Yunhong Min, Jaihoon Kim, I-Chao Shen*, Minhyuk Sung* (*: co-corresponding authors)
ECCV 2026
[paper]
[code]
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Garment Particles: A 2D–3D Symmetric Garment Representation for Generation and Editing
Kiyohiro Nakayama, I-Chao Shen, Ruofan Liu, Yiming Wang, Gordon Wetzstein, Takeo Igarashi
SIGGRAPH 2026 (Conference Track)
[paper]
[project]
[code]
|
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Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting
Shuangkang Fang, I-Chao Shen, Xuanyang Zhang, ZeSheng Wang, Yufeng Wang, Wenrui Ding, Gang YU, Takeo Igarashi
CVPR 2026
[paper]
[project]
[code]
|
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Axis-Aligned Document Dewarping
Chaoyun Wang, I-Chao Shen, Takeo Igarashi, Caigui Jiang
AAAI 2026 (Oral)
[paper]
[code]
|
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Cascaded Robust Rectification for Arbitrary Document Images
Chaoyun Wang, Quanxin Huang, I-Chao Shen, Takeo Igarashi, Nanning Zheng, Caigui Jiang
IEEE Transaction on Multimedia (TMM) 2026
[paper]
[code]
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Low-Barrier Dataset Collection with Real Human Body for Interactive Per-Garment Virtual Try-On
Zaiqiang Wu, Yechen Li, Jingyuan Liu, Yuki Shibata, Takayuki Hori, I-Chao Shen, Takeo Igarashi
IEEE Computer Graphics and Applications (CG&A) 2026
[paper]
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LayerPack: Cross-Layer Consistency in Animation Inbetweening
Atsushi Maruyama, Sosui Koga, Akinobu Maejima, Yuki Koyama, I-Chao Shen, Takeo Igarashi
CVM 2026
[paper]
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CleanAvatar: Artifact-free Gaussian Avatar via Mesh Guidance and Segmentation-driven Augmentation
Jinsong Zhang, I-Chao Shen, Jotaro Sakamiya, Yu-Kun Lai, Takeo Igarashi, Kun Li
CVM 2026
[paper]
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2025 |
|
AutoSketch: VLM-assisted Style-Aware Vector Sketch Completion
Hsiao-Yuan Chin*, I-Chao Shen*†, Yi-Ting Chiu, Ariel Shamir, Bing-Yu Chen† (*: joint first authors. †: Joint corresponding author.)
SIGGRAPH ASIA 2025 (Conference track)
[paper]
[project]
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ScrapReCover: An Interactive Optimization System for Freeform Patchwork Layouts
Masahiro Kono, Maria Larsson, I-Chao Shen, Takeo Igarashi
ACM Symposium on Computational Fabrication (SCF) 2025
[paper]
[project]
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LayoutRectifier: An Optimization-based Post-processing for Graphic Design Layout Generation
I-Chao Shen, Ariel Shamir, Takeo Igarashi
Pacific Graphics 2025 (Journal track)
[paper]
[project]
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Real-Time Per-Garment Virtual Try-On with Temporal Consistency for Loose-Fitting Garments
Zaiqiang Wu, I-Chao Shen, Takeo Igarashi
Pacific Graphics 2025 (Journal track)
[paper]
[project]
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MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Mesh
Shuangkang Fang, I-Chao Shen, Yufeng Wang, Yi-Hsuan Tsai, Yi Yang, Shuchang Zhou, Wenrui Ding, Takeo Igarashi, Ming-Hsuan Yang
ICCV 2025 (Highlight, top 2.3%)
[paper]
[project]
[code]
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NeRF Is a Valuable Assistant for 3D Gaussian Splatting
Shuangkang Fang, I-Chao Shen, Takeo Igarashi, Yufeng Wang, ZeSheng Wang, Yi Yang, Wenrui Ding, Shuchang Zhou
ICCV 2025
[paper]
[project]
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GarmentImage: Raster Encoding of Garment Sewing Patterns with Diverse Topologies
Yuki Tatsukawa, Anran Qi, I-Chao Shen, Takeo Igarashi
SIGGRAPH 2025 (Conference Track)
[paper]
[project page]
[code]
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The Mokume Dataset and Inverse Modeling of Solid Wood Textures
Maria Larsson, Hodaka Yamaguchi, Ehsan Pajouheshgar, I-Chao Shen, Kenji Tojo, Chia-Ming Chang, Lars Hansson, Olof Broman, Takashi Ijiri, Ariel Shamir, Wenzel Jakob, Takeo Igarashi
SIGGRAPH 2025 (Transaction on Graphics)
[paper]
[video]
[project page]
[code]
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Approximating Procedural Models of 3D Shapes with Neural Networks
Ishtiaque Hossain, I-Chao Shen, Oliver van Kaick
Eurographics 2025
[paper]
[supplemental material]
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FontCraft: Multimodal Font Design Using Interactive Bayesian Optimization
Yuki Tatsukawa, I-Chao Shen, Mustafa Doga Dogan, Anran Qi, Yuki Koyama, Ariel Shamir, Takeo Igarashi
CHI 2025
a system allows non-expert users to create new fonts using multi-modal input
[paper]
[project page]
[arxiv]
[video]
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CompAct: Designing Interconnected Compliant Mechanisms with Active Material Integration
Humphrey Yang, I-Chao Shen, Nikolas Martelaro, Bo Zhu, Haoran Xie, Takeo Igarashi, Lining Yao
CHI 2025
[paper]
[video]
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Interactive Multilayer Gaussian Garments for Low-Cost Try-On
Ryan Zesch, I-Chao Shen, Haoran Xie, Bo Zhu, Shinjiro Sueda, Takeo Igarashi
Graphics Interface (GI) 2025 (Best Graphics Paper)
[paper]
[video]
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2024 |
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FontCLIP: A Semantic Typography Visual-Language Model for Multilingual Font Applications
Yuki Tatsukawa, I-Chao Shen, Anran Qi, Yuki Koyama, Takeo Igarashi, Ariel Shamir
Eurographics 2024
a visual language model that understand typography and support cross-lingual font retrieval and optimization
[paper]
[project page]
[DOI]
[supplemental material]
[code]
[arxiv]
|
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Learned Inference of Annual Ring Pattern of Solid Wood
Maria Larsson*, Takashi Ijiri*, I-Chao Shen, Hironori Yoshida, Ariel Shamir, Takeo Igarashi (*: joint first authors)
Computer Graphics Forum 2024
[paper]
[DOI]
|
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Virtual Measurement Garment for Per-Garment Virtual Try-On
Zaiqiang Wu*, Jingyuan Liu*, Long Hin Toby Chong, I-Chao Shen, Takeo Igarashi (*: joint first authors)
Graphics Interface 2024
a novel per-garment virtual try-on method which eliminates the need for the physical measurement garment
[paper]
[project page]
[video]
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Improving Cache Placement for Efficient Cache-based Rendering
Yu-Ting Wu, I-Chao Shen
The Visual Computer 2024
a new method for generating better cache distribution for cache-based rendering algorithms
[paper]
|
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StylePart: Image-based Shape Part Manipulation
I-Chao Shen, Li-Wen Su, Yu-Ting Wu, Bing-Yu Chen
The Visual Computer 2024
a latent mapping function that connects the image generative latent space and the 3D man-made shape attribute latent space
[paper]
[project page]
[supplemental material]
[arxiv]
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2023 |
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NeRF-In: Free-Form Inpainting for Pretrained NeRF with RGB-D Priors
I-Chao Shen*, Hao-Kang Liu*, Bing-Yu Chen (*: joint first authors)
IEEE Computer Graphics and Applications (CG&A) 2023 (Best paper award Runner up)
an optimization framework that enables users to remove unwanted objects in a pre-trained NeRF
[paper]
[project page]
[video]
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Palette-Based and Harmony-Guided Colorization for Vector Icons
Miao Lin*, I-Chao Shen*, Hsiao-Yuan Chin, Ruo-Xi Chen, Bing-Yu Chen (*: joint first authors)
Computer Graphics Forum, Vol. 42, No. 7, (Proceedings of Pacific Graphics 2023 (PG 2023), Daejeon, Korea), 2023.
a palette-based colorization algorithm for vector icons without the need for rasterization.
[paper]
[project page]
[video]
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Data-guided Authoring of Procedural Models of Shapes
Ishtiaque Hossain, I-Chao Shen, Takeo Igarashi, Oliver van Kaick
Computer Graphics Forum, Vol. 42, No. 7, (Proceedings of Pacific Graphics 2023 (PG 2023), Daejeon, Korea), 2023.
a data-guided assistive system that can create a procedural model to replicate a collection of reference shapes.
[paper]
[project page]
[supplemental material]
[code]
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EvIcon: Designing High-Usability Icon with Human-in-the-loop Exploration and IconCLIP
I-Chao Shen, Fu-Yin Cherng, Takeo Igarashi, Wen-Chieh Lin, Bing-Yu Chen
Computer Graphics Forum, Volume 42, Issue 6, September 2023
an assistive system for designing high usability icons with a novel icon-specific visual-language model.
[paper]
[project page]
[video]
[arxiv]
[IconCEPT10K dataset]
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360MVSNet: Deep Multi-view Stereo Network with 360° Images for Indoor Scene Reconstruction
Ching-Ya Chiu, Yu-Ting Wu, I-Chao Shen, Yung-Yu Chuang
IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) 2023 (Algorithm Track)
a deep learning network for multi-view stereo with 360° images.
[paper]
[project page]
[supplemental material]
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2022 |
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StyleFaceUV: a 3D Face UV Map Generator for View-Consistent Face Image Synthesis
Wei-Chieh Chung*, Jian-Kai Zhu*, I-Chao Shen, Yu-Ting Wu, Yung-Yu Chuang (*: joint first authors)
British Machine Vision Conference (BMVC) 2022
an approach for generating detailed 3D faces using a pre-trained StyleGAN2 model.
[paper]
[project page]
[supplemental material]
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ODEN: Live Programming for Neural Network Architecture Editing
Chunqi Zhao, I-Chao Shen, Tsukasa Fukusato, Jun Kato, Takeo Igarashi
In Proceedings of 26th International Conference on Intelligent User Interfaces (IUI 2022), Online, 2022.03.22-25.
a intelligent neural network architecture editing system using live programming techniques
[paper]
[project page]
[demo video]
[presentation video]
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2021 |
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Per Garment Capture and Synthesis for Real-time Virtual Try-on
Toby Chong, I-Chao Shen, Nobuyuki Umetani, Takeo Igarashi
in proceeding of User Interface Software and Technology (UIST) 2021
a real-time virtual try-on using per garment capture and synthesis workflow
[paper]
[project page]
[video]
[arxiv]
[UTokyo english press]
[Science Japan (JST)]
|
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Data-driven Sketch Beautification with Neural Feature Representation
I-Chao Shen
IEEE Computer Graphics and Applications (CG&A) 2021
a data-driven approach for beautifying freehand sketches
[paper]
[project page]
|
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Multi-Resolution Shared Representative Filtering for Real-Time Depth Completion
Yu-Ting Wu, Tzu-Mao Li, I-Chao Shen, Hong-Shiang Lin, Yung-Yu Chuang
High-Performance Graphics (HPG) 2021
a real-time depth completion algorithm which can effectively handle large missing regions of depth maps
[paper]
[project page]
|
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ClipGen: A Deep Generative Model for Clipart Vectorization and Synthesis
I-Chao Shen, Bing-Yu Chen
Transaction on Visualization and Computer Graphics (TVCG), 2021
a novel deep learning-based approach for automatically vectorizing and synthesizing the clipart of man-made objects
[paper]
[project page]
[arxiv]
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ClipFlip : Multi-view Clipart Design
I-Chao Shen, Kuan-Hung Liu, Li-Wen Su, Yu-Ting Wu, Bing-Yu Chen
Computer Graphics Forum, Volume 40, Issue 1, Feb 2021
an assistive system for clipart design by providing visual scaffolds from the unseen viewpoints
[paper]
[project page]
[supplemental material]
[arxiv]
|
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Interactive Optimization of Generative Image Modeling using Sequential Subspace Search and Content-based Guidance
Toby Chong Long Hin*, I-Chao Shen*, Issei Sato, Takeo Igarashi (*: joint first authors)
Computer Graphics Forum, Volume 40, Issue 1, Feb 2021
a human-in-the-optimization method that allows users to directly explore and search the latent vector space of generative image modeling
[paper]
[project page]
[arxiv]
|
2020 and before |
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ZomeFab: Cost-effective Hybrid Fabrication with Interior Zometool Structure
I-Chao Shen, Ming-Shiuan Chen, Chun-Kai Huang, Bing-Yu Chen
Computer Graphics Forum, Volume 39, Issue 1, Feb 2020
a hybrid 3D fabrication method that combines 3D printing and the Zometool construction set to achieve compact fabrication
[paper]
[project page]
[arxiv]
|
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Transferring Deep Reinforcement Learning with Adversarial Objective and Augmentation
I-Chao Shen, Shu-Hsuan Hsu, Bing-Yu Chen
to appear in IJCAI-PRICAI 2020 Workshop on Knowledge Based Reinforcement Learning (KBRL)
a semi-supervised transfer learning method for deep reinforcement learning
[paper]
[arXiv]
[present video]
|
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Director-360: Introducing Camera Handling to 360 Cameras
Hao-Juan Huang, I-Chao Shen, Liwei Chan
in proceeding of MobileHCI 2020
[paper]
|
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Perception-Driven Semi-Structured Boundary Vectorization
Shayan Hoshyari, Edoardo A. Dominici, Alla Sheffer, Nathan Carr, Duygu Ceylan, Zhaowen Wang, I-Chao Shen
ACM Transaction on Graphics (Proceedings of SIGGRAPH 2018)
a boundary vectorization approach leverages human perception of shapes to
generate vector images consistent with viewer expectations
[paper]
[project page]
[bib]
|
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High-resolution 360 Video Foveated Stitching for Real-time VR
Wei-Tse Lee*, Hsin-I Chen*, Ming-Shiuan Chen, I-Chao Shen, Bing-Yu Chen (*: joint first authors)
Computer Graphics Forum (Proceedings of Pacific Graphics 2017)
a real-time 360◦ video foveatedstitching framework
[paper]
[slide]
[bib]
|
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A Scalable Active Framework for Region Annotation in 3D Shape Collections
Li Yi, Vladimir G. Kim, Duygu Ceylan, I-Chao Shen, Mengyan Yan, Hao Su, Cewu Lu, Qixing Huang, Alla Sheffer, Leonidas Guibas ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2016)
(SIGGRAPH ASIA Test of Time Award 2026)
a novel active learning method capable of enriching massive geometric datasets with accurate semantic region annotations
[paper]
[project page]
[supplemental]
[bib]
|
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Retargeting 3D Objects and Scenes with a General Framework
Chun-Kai Huang, Yi-Ling Chen, I-Chao Shen, Bing-Yu Chen Computer Graphics Forum (Proceedings of Pacific Graphics 2016)
an interactive method suitable for retargeting both 3D objects and scenes
[paper]
[project page]
[supplemental]
[slide]
[bib]
|
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Data-driven Handwriting Synthesis in a Conjoined Manner
Hsin-Yi Chen, Tse-Ju Lin, I-Chao Shen, Bing-Yu Chen Computer Graphics Forum (Proceedings of Pacific Graphics 2015)
a novel method for synthesizing handwritten text according to the writer’s style while considering characters’ conjoined property
[paper]
[project page]
[slide]
[bib]
|
|
Gestalt Rule Feature Points
I-Chao Shen, Wen-Huang Cheng IEEE Transactions on Multimedia (TMM), volume 17, number 4, page 526-537, April 2015.
a new approach for detecting reliable visual features from images in different visual styles (e.g., a photo and a painting)
[paper]
[bib]
|
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Geometrically Consistent Stereoscopic Image Editing using Patch-based Synthesis
Sheng-Jie Luo, Ying-Tse Sun, I-Chao Shen, Bing-Yu Chen, Yung-Yu Chuang, IEEE Transactions on Visualization and Computer Graphics (TVCG), Vol.21, No. 1, pp. 56-67, January 2015.
a patch-based synthesis framework for stereoscopic image editing problems, including depth-guided texture synthesis, stereoscopic NPR, paint by depth, content adaptation, and 2D to 3D
conversion
[paper]
[project page]
[bib]
|
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Stroke-guided Image Synthesis for Skeletal Structure Editing
Sheng-Jie Luo, Chin-Yu Lin, I-Chao Shen, Bing-Yu Chen, Computer Graphics Forum (Pacific Graphics 2013)
a technique for synthesizing image objects with different skeletal structures while respecting to an input image object
[paper]
[project page]
[ slide]
[bib]
|
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Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
Sheng-Jie Luo, I-Chao Shen, Bing-Yu Chen, Wen-Huang Cheng, Yung-Yu Chuang, SIGGRAPH ASIA 2012
a novel technique for seamless stereoscopic image cloning, which performs both shape adjustment and color blending
[paper]
[project page]
[bib]
|