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Forked from luopeiyu/million_game_server
《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。
C 3 1
Forked from godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
C++
Forked from egametang/ET
Unity3D Client And C# Server Framework
C#
Forked from Leng-Unity/ET-EUI
基于ET框架的UI模块
Forked from RRQM/TouchSocket
TouchSocket是 C# 的一个整合性的、超轻量级的网络通信框架。包含了 tcp、udp、ssl、http、websocket、rpc、jsonrpc、webapi、xmlrpc等一系列的通信模块。一键式解决 TCP 黏分包问题,udp大数据包分片组合问题等。使用协议模板,可快速实现「固定包头」、「固定长度」、「区间字符」等一系列的数据报文解析。
Forked from psygames/UnityWebSocket
🐳 The Best Unity WebSocket Plugin for All Platforms.
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