This is a repository for whoever may need line plots within Unity's editor. Since I'm not able to continuously maintain it, I will keep updating this whenever I can and add things slowly. Whoever wants to is obvjously welcome to contribute. This is mainly focused on an exploration of the limits of UI Toolkit.
No map! I will add things as needed/requested, but most importantly wanted.
Simply open the graphing tool through the Window > Graphs menu. When it is opened, you can drag a GameObject into the Object To Analyze box and each of its components will be exposed through reflection. Select the property through the dropdowns and that's it.
The main idea behind this is to be a playground to explore UI Toolkit. Since UI Toolkit doesn't have native OpenGL support, I've injected IMGUI code through a IMGUI contained within UI Toolkit and have built a small library to draw shapes.
No TextMeshPro should be used. This package will be discontinued, so either focus on using a bitmap font or the text drawing library I've written.

