GitHub - vabichequer/UnityEditorGraphs: This is a repository for whoever may need line plots within Unity's editor. · GitHub
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Unity Editor Graphs!

This is a repository for whoever may need line plots within Unity's editor. Since I'm not able to continuously maintain it, I will keep updating this whenever I can and add things slowly. Whoever wants to is obvjously welcome to contribute. This is mainly focused on an exploration of the limits of UI Toolkit.

Roadmap

No map! I will add things as needed/requested, but most importantly wanted.

Usage

Simply open the graphing tool through the Window > Graphs menu. When it is opened, you can drag a GameObject into the Object To Analyze box and each of its components will be exposed through reflection. Select the property through the dropdowns and that's it.

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Goals

The main idea behind this is to be a playground to explore UI Toolkit. Since UI Toolkit doesn't have native OpenGL support, I've injected IMGUI code through a IMGUI contained within UI Toolkit and have built a small library to draw shapes.

Rules

No TextMeshPro should be used. This package will be discontinued, so either focus on using a bitmap font or the text drawing library I've written.

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This is a repository for whoever may need line plots within Unity's editor.

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