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WIP : Improving macos build step docs - #3873
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@osy - no worries, im trying to update the docs, for things i find confusing. Did manage to get a working sysRoot build downloaded from github, so will see into making those steps clearer. Also i have seen several project branch for out a subproject specifically for just providing releases for dependencies via github releases (and automating it via CLI, without needing the login, etc). But I understand completely avoiding that route, and keeping everything in one place for now (less worry about keeping things in sync) |
pointum
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Jun 7, 2022
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| ### Building Dependencies (Advanced) | ||
| - Find the list of [release builds here][1]. | ||
| - Pick the latest release and download all of the `Sysroot-macos-*` artifacts for the architecture you will need (you will need to be signed in to a github account). If you only intend to run locally, it is alright to just download the sysroot for your traget architecture. |
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spatecon
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| ### Building Dependencies (Advanced) | ||
| - Find the list of [release builds here][1]. | ||
| - Pick the latest release and download all of the `Sysroot-macos-*` artifacts for the architecture you will need (you will need to be signed in to a github account). If you only intend to run locally, it is alright to just download the sysroot for your traget architecture. |
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While trying to work on : #3792
I find that the build docs to be insufficient for my rather new macOS Monterey build (v12.3)
So tried to pick at it, between the 1 hour+ build time of github actions (my only way of validating my code is somewhat valid).
Generally this was due to missing python modules, which installing pip3 on homebrew only makes it worse. The most progress i had was as what I have modified, but it fails at the spice project build step with the following
On further investigation, this seems like a possibly known issue for spice which is covered and resolved here
So as it seems i might still be stuck depending on github actions to validate builds >_<"
Any feedback on the missing steps would be appreciated
Alternatively, how do I use an .xarchive (built on github) to build and run the .app (on a macbook) : without a paid apple developer account.