Captain Runner is a fast-paced endless runner game where reflexes, timing, and quick decisions determine how far you can go.
Set sail on an endless journey, collect coins, avoid deadly threats, and fight your way through danger.
- ⚡ Endless runner gameplay – the game never stops, only gets harder
- 🗡️ Combat system – pick up a sword and attack enemies
- 🦈 Dynamic enemy behavior – sharks can:
- run toward you
- stand still and block your path
- 💰 Scaling difficulty – the more coins you collect, the faster and more intense the game becomes
- 🎯 Score-driven challenge – push your limits and beat your high score
The shark enemy introduces unpredictability into the gameplay:
- Sometimes it aggressively chases the player
- Other times it forces decision-making by standing still
This creates a mix of reaction-based gameplay and moment-to-moment strategy.
This game was created as a learning project using the Godot Engine, with a focus on:
- practicing game development fundamentals
- experimenting with mechanics like combat and difficulty scaling
- building and sharing the development process through streaming
All visual assets are created by PixelFrog, known for their distinctive pixel art style.
