Multi-Agent Simulation of Collective Behavior (Pedestrian Crowd)
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Updated
Aug 1, 2024 - Python
Multi-Agent Simulation of Collective Behavior (Pedestrian Crowd)
Agent-based simulation of social interaction (Social Force Model and Self-Propelled Brownian Particles)
A simulation of movement of people at a shopping mall using Social Distances. An AGH-UST project.
Browser-based multi-agent crowd & pedestrian simulation: social-force engine, multi-floor routing, RiMEA-validated, runs entirely client-side (WebGPU + WebGL fallback)
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