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Forked from barrett777/Heroes.ReplayParser
A C# library for parsing Heroes of the Storm replay files (.StormReplay). Currently developed and used by HOTSLogs.com.
C# 1
Forked from baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
C++ 1
A simple HTML page to view asset dependencies in a Unity3D project.
JavaScript
Forked from SFTtech/openage
Free (as in freedom) open source clone of the Age of Empires II engine.
C++
Forked from madelynnblue/goread
google reader clone in go on app engine
Go
Forked from mmp/pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
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