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DirectX 11 library that provides a scalable and GCN-optimized ambient occlusion (AO) solution
C++ 4 15
Forked from wave-harmonic/crest
Novel ocean rendering techniques (Unity3D)
C# 2
Forked from zulubo/SpecularProbes
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
Forked from pissang/claygl
Graphic library for canvas2d and webgl drawing
JavaScript 1
Forked from atom/language-javascript
JavaScript language package for Atom
CoffeeScript 1
Forked from bkaradzic/bgfx
Cross-platform rendering library.
C++ 1
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