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Forked from JerJohn15/blender
Study project: Geopattern implementation for Cycles Blender (using/mapping meshes in the same way as textures)
C 2
Study project: Adaptive tessellation of smooth surfaces on GPU
C++ 4 2
Support for С++20 std::stop_token to interrupt the blocking Linux syscalls without throwing any exception.
C++ 20 1
GDB's minidebuginfo (XZ compressed debug sections) with patched libbacktrace & boost/stacktrace
C++ 6 3
Utilities for working with impl traits in Rust.
Rust 134 13
An asynchronous distributed actor framework in Rust with robust observability
Rust 405 29
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