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A state-of-the-art software occlusion culling system
C++ 304 33
Fast Hilbert Curves
C++ 80 6
A fast implementation of the ECMA-182 CRC64 checksum using the CLMUL instruction set
C 15 1
Real time GPU two phase fluid simulation
HLSL 9 1
A fast and allocation-friendly implementation of Edmond's blossom algorithm for maximum matchings
C++ 1
Forked from ezEngine/ezEngine
An open source game engine in active development
C++
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