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bevy is working to bring a more robust audio engine into their project (https://github.com/CorvusPrudens/bevy_seedling)
You can play sounds, apply effects, and route audio anywhere.
We should be able to competently use modern file formats and be able to easily be a part of creative workflows involving professional software. Additionally, we want to support protocols such as CAN, OSC, and DMX
libprocessing needs to support [Processing](https://github.com/processing/processing4)'s visual engine at the very least. We want to get coverage for all of it
https://processing.org/reference
We have some documentation. We would like to set a baseline with more of it.
* Architecture
* How to contribute
* Tutorials
* Examples from the community
Currently we have been living on the edge. The bevy development branch, large gestures of feature development (rightfully) tossed in, without a testing strategy, or continuous integration. In support of [Processing](https://github.com/processing/processing4) we want to ensure that we are able to develop with confidence and able to trust more people to contribute to the project.
For this milestone, we would like to:
* Know when our examples break
* Add visual testing
* Version lock our bevy dependency
* Set up continuous integration
* Be in a state that inspires confidence as we bring a libprocessing powered renderer to Processing