You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Mar 27, 2022. It is now read-only.
priore edited this page Mar 24, 2013
·
4 revisions
MENULEVEL
A fine Cocos2d example to create a menu level in Angry Birds style.
Requires only the inclusion of two files class and the images that you
choose for your layers (already included in the example).
Is really very simple to add to your game, with few lines of code, and one
objective-c class, you create a wonderful menu to choose the level of play.
In this version there is a detailed example of how to use, but just use these
simple commands, listed below, to get full functionality :