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Forked from lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
C++ 1
Forked from floooh/fbxc
FBX cruncher (FBX + rules => JSON + vertex data blob)
C++
Forked from exacity/deeplearningbook-chinese
Deep Learning Book Chinese Translation
TeX
Forked from wave-harmonic/crest
An advanced ocean system implemented in Unity3D
C#
Forked from pulsejet/rmxp-plugin-system
An external plugin system for RPG Maker XP & VX making it possible to run Ruby scripts at system startup and shutdown
Ruby
Forked from sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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