Update SPIR-V submodules by Keenuts · Pull Request #8092 · microsoft/DirectXShaderCompiler · GitHub
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Update SPIR-V submodules#8092

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s-perron merged 2 commits into
microsoft:mainfrom
Keenuts:release
Jan 23, 2026
Merged

Update SPIR-V submodules#8092
s-perron merged 2 commits into
microsoft:mainfrom
Keenuts:release

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@Keenuts

@Keenuts Keenuts commented Jan 23, 2026

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Update spirv-tools to the v2026.1 release in preparation for the Vulkan SDK release.

@Keenuts

Keenuts commented Jan 23, 2026

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@Keenuts Keenuts enabled auto-merge (squash) January 23, 2026 15:10
@damyanp

damyanp commented Jan 23, 2026

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@s-perron s-perron disabled auto-merge January 23, 2026 17:44
@s-perron s-perron changed the title prepare release Update SPIR-V submodules Jan 23, 2026
@s-perron s-perron merged commit e355418 into microsoft:main Jan 23, 2026
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@github-project-automation github-project-automation Bot moved this from New to Done in HLSL Roadmap Jan 23, 2026
@Keenuts Keenuts deleted the release branch January 26, 2026 13:06
s-perron pushed a commit to s-perron/DirectXShaderCompiler that referenced this pull request Jan 26, 2026
Update spirv-tools to the v2026.1 release in preparation for the Vulkan
SDK release.
alsepkow pushed a commit that referenced this pull request Jan 28, 2026
Update spirv-tools to the v2026.1 release in preparation for the Vulkan
SDK release.

This picks up fixes for recent regressions related to debug info.

Co-authored-by: Nathan Gauër <brioche@google.com>
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3 participants