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A texture compression algorithm for sprite sheets that allows decompression on the GPU during rendering.
C 112 8
Lots of stuff that doesn't fit anywhere else.
C 64 29
Source code for compression research
Python 21 6
Forked from borismus/sonicnet.js
Ultrasonic Networking with the Web Audio API
JavaScript
Forked from game-icons/icons
All SVG icons available on https://game-icons.net
Shell
Forked from NVIDIA/NemoClaw
Run OpenClaw more securely inside NVIDIA OpenShell with managed inference
TypeScript 1
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