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Generation of 2d normal maps using dead reckoning/sdf
C 5
Small demo of planar lighting and 2d volumetric shadows.
C 2
code to generate banjo chord and fretboard diagrams
Perl 1
Common code used in SdfNormal, 2dVolumetricLighting
C++
Some awful scratch code to visualizing line clipping
JavaScript
Forked from TTimo/GtkRadiant
The open source, cross platform level editor for idtech games
C
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