I build games, apps, and the tools I need along the way.
Most of my time goes into Flutter, Rust, and Solana. Before that, I spent a lot of time building things with React and TypeScript, including Remirror.
I like things that feel a little different. A game you play by rotating your phone. An interface that looks hand-drawn. A tool that gets a frustrating bit of development out of the way. I want the things I build to be simple, well-designed, and fun to use.
I'm working on games with motion controls, expressive characters, and progression that changes how you play. Alongside those, I'm building the libraries and tools I want to use myself.
I've also been working on MDT to keep documentation in sync and Monostyle to make code readability easier to measure and improve. I want these tools to be useful for both people and coding agents.
Some of my most-starred projects, including work that lives in organisation repositories:
I'm trying to build more consistently. These charts track PRs I open and direct commits to default branches, including work I merge without a PR. Commits from PRs don't count again.
Updated hourly. The current month's pace is an estimate; the averages use complete months. How this is counted · Live counts.
I care about how things look, how they feel, and whether the code is easy to understand. Animation, accessibility, and the small details matter to me.
If you're building something useful, playful, or a little unusual, feel free to say hello.








