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Forked from Themaister/Granite
My personal Vulkan renderer
C++
Forked from zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
Forked from electronicarts/CnC_Remastered_Collection
Forked from electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Forked from electronicarts/EAThread
EAThread implements a unified cross-platform interface for multithreaded programming.
Forked from baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
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