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Unity Volumetric Fog.
C# 2 1
Forked from alexismorin/Photosynthesizer
Unity plugin to procedurally sprout foliage throughout your scene.
ShaderLab 1
Forked from radiatoryang/hedera
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
C# 1
Forked from keijiro/Firefly
Unity ECS example for special effects
C#
Forked from keijiro/KvantSpray
Object instancing/particle animation system for Unity
Forked from keijiro/Skinner
Special Effects with Skinned Mesh in Unity
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