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Forked from Cyanilux/URP_GrassGeometryShader
Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
HLSL
Realization of the std::vector<T> analogue on C# language
C#
Forked from Kitbashery/Tween-Components
A component based interpolation system for Unity.
Forked from unitycoder/MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
Forked from suxf/ECSharp
Easy .NET Develop Frame.
Forked from yingyugang/FixedPointPhysics
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