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Real-time Position-Based Fluids in OpenCL, homework in Stanford's CS348C
C++ 49 2
Position-Based Dynamics in OpenCL, homework in Stanford's CS348C
C++ 35 4
The Conflagrant graphics engine (OpenGL 4.0+).
C++ 6 1
A game made in the Stanford course CS 248: Interactive Computer Graphics.
C# 3 1
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