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Flexible motion engine for non time-based animation in Unity.
C# 270 30
Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline
C# 184 21
Generates mesh from SVG path in realtime for Unity.
C# 182 23
159 7
Lightweight tween library for Unity.
C# 151 15
A collection of high customizable unlit shaders for Lightweight Render Pipeline
ShaderLab 121 9
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