You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Stian Soiland-Reyes edited this page Feb 2, 2016
·
1 revision
You can define define methods in BeanShell, just as they would appear in Java:
intaddTwoNumbers( inta, intb ) {
returna + b;
}
And you can use them in your scripts just as you would any Java method or
"built-in" BeanShell command:
sum = addTwoNumbers( 5, 7 );
Just as BeanShell variables may be dynamically typed, methods may have
dynamic argument and return types. We could, for example, have declared
our add() method above like so:
add( a, b ) {
returna + b;
}
In this case, BeanShell would dynamically determine the types when the method is
called and attempt to "do the right thing":
In the first case Java performed arithmetic addition on the integers 1 and 2.
(By the way, if we had passed in numbers of other types BeanShell would have
performed the appropriate numeric promotion and returned the correct Java
primitive type.)
In the second case, BeanShell performed the usual string
concatenation for String types and returned a String object.
This example is a bit extreme, as there are no
other overloaded operators like string concatenation in Java. But it serves
to emphasize that BeanShell methods can work with loose types.
Methods with unspecified return types may return any type of object (as in
the previous example).
Alternatively they may also simply issue a return;`` without a value, in which case the effective type of the method is void(no type). In either case, the return statement is optional. If the method does not perform an explicitreturn` statement and the return type is not explicitly
set to void, the value of the last statement or expression in the method body
becomes the return value (and must adhere to any declared return typing).
Method Modifiers and 'throws' Clauses
The standard Java modifiers may be applied to methods:
private / protected / public, synchronized, final, native,
abstract, static.
The synchronized modifier is the only modifier currently implemented. The
others are ignored. The throws clause of methods is checked for valid
class type names, but is not otherwise enforced.
Synchronized methods are synchronized on the object representing the method's
common parent scope, so they behave like Java methods contained in a class.
We will return to this topic after discussing scripted objects and "closures".
// foo() and bar() are synchronized as if they were in a common classsynchronizedfoo() { }
synchronizedbar() { }
Scoping of Variables and Methods
As in Java, a method can refer to the values of variables and method names
from the enclosing scope (in Java the "enclosing scope" would be a class).
For example:
a = 1;
anotherMethod() { ... }
foo() {
print( a );
a = a+1;
anotherMethod();
}
// invoke foo()foo(); // prints 1print( a ); // prints 2
Variables and methods are "inherited" from the parent scope in the usual way.
In the example above there are just two levels of scope: the top or "global"
scope and the scope of the method foo(). Later we'll talk about scripting
objects in BeanShell and see that there can be arbitrary levels of scoping
involved. But the rules will be the same.
As in Java, a typed variable is not visible outside the scope in which it is
declared. So declaring a variable with a type is a way to limit its scope or
make a local variable. In BeanShell using an untyped or
"loosely" typed variable is also equivalent to declaring a local
variable. That is, if you use a variable that has not been defined elsewhere,
it defaults to the local scope:
a = 1;
foo() {
a = a + 1; // a is defined in parent scopeb = 3; // undefined, defaults local scopeintc = 4; // declared local scope
}
// invoke foo()print( a ); // prints 2print( b ); // ERROR! b undefinedprint( c ); // ERROR! c undefined
In the above example the variable 'a' is declared in the global
scope. When its value is read and assigned inside of foo() the global value
of 'a' will be affected.
The variable 'b' is a usage of an untyped variable. Since 'b' has not been
declared or assigned a value in any enclosing scope, it becomes a local
variable 'b' in the scope of foo. The variable 'c' is explicitly declared
(with a type) in the scope of foo() and is therefore, of course, local to
foo().
Later we'll see that BeanShell allows arbitrary nesting of methods. If we were
to declare another method inside of foo() it could see all of these
variables (a, b, and c) as it is also in the scope of foo().
Scoping of Loosely Typed Variables
As in Java, declaring a variable with a type will always make it local.
Even if the variable exists in the outer scope, it will be hidden by the
local variable declaration. But what of loosely typed variables? As we've
seen, untyped variable usage looks just like an ordinary Java assignment. What
do we do if we want to make a local variable with the same name as a global
one? One answer would be to resort to declaring the variable with a type.
But if we wish to continue working with loosely typed variables in this case we
have two options: We can explicitly declare a loosely typed variable with the
BeanShell 'var' type. Or we can simply qualify our assignment with the 'this.'
qualifier.
If you wish to, you can explicitly declare an untyped variable
(making it local) using the special type 'var'. e.g.
foo() {
vara = 1;
}
foo();
print( a ); // ERROR! a is undefined!
var is a magic type in BeanShell that represents a loose (untyped) variable.
The default value of a variable declared with var is null.
Alternately, you can use the scope modifier this to explicitly qualify the
variable assignment and make it local.
foo() {
this.a = 1;
}
foo();
print( a ); // ERROR! a is undefined!
In this example we used the modifier this to qualify an untyped
variable's scope and make it local. We will explain this and what it means
in BeanShell scripted methods in the next section on Scripted Objects.
Scope Modifier: 'super'
Within a method, it is possible to explicitly qualify a variable or
method reference with the identifier 'super' in order to refer
to a variable or method defined in an enclosing scope (the scope in which the
method is defined or "higher"). e.g.
inta = 42;
foo() {
inta = 97;
print( a );
print( super.a );
}
foo(); // prints 97, 42
As in Java, the super modifiers tells the scoping to begin its search for the
variable or method in the parent scope.
In the case above, the variable a by default refers to the variable in the
local scope. By qualifying a with super we can refer to the variable a
in the global scope (the "topmost" scope).
So, we've seen that super can be used to refer to the method's parent
context. We'll see in the next section how this and super are used
in scripting objects in BeanShell.
/var/run/sh
Using namespace kachu;
int razbe[<missing9/2:3^]i9y-pi\ |`newl
lne4:ash/COL?( i9 = struct )