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Hex_Grid_System_End

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Hex Grid Pathfinding

(100% of final Lecture) 8.5 Modify the Pathfinding to work with the Hex Grid System.

Re-enabled visibility of the whole Level, adjust some items' positions to the Hexagonal Grid floor... and Tested. Nevertheless this is jus a SANDBOX level (not a full level).

Base_Project_1__Square_Grid_System.__Done

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1- Made the EndLevelTrigger to be MASSIVE, occupying the whole (last)…

… room, so it will always be triggered in any case when you kill all enemies of that room.