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A simple 2D implementation of Radiance Cascades by Alexander Sannikov in Unity
C# 5 9
Config files for my GitHub profile.
C#
Forked from truongnguyentungduy/hierarchy-2
Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.
Forked from elringus/sprite-dicing
Unity extension for lossless sprite texture compression
Rust
Forked from ilqp/books-prog_lib
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