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Forked from qiao/PathFinding.js
A comprehensive path-finding library for grid based games
JavaScript
Forked from hugoscurti/hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
C#
Forked from MinaPecheux/UnityTutorials-RTS
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
Forked from usestrix/strix
Open-source AI agents for penetration testing
Python
Forked from jingyaogong/minimind
🚀🚀 「大模型」2小时完全从0训练64M的小参数GPT!🌏 Train a 64M-parameter GPT from scratch in just 2h!
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