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A puzzle game with gravity challenges

Inspired by games such as: Portal, Cube, Antichamber

made on Unity3D

To complete the levels, you need to think in all planes, forcing the mechanisms to let you go further

Screenshots from game

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Authors

Vadim "Utrit" Popov - gamedesign, gamelogic, code, 3d models, levels

Eugene "MineBot" - shaders, code, bugfixes

Timofey "Tkshipper" - game music

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Unity pazzle game

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