{{ message }}
Fix issue when APV debug probes is enabled when baking#5662
Merged
JulienIgnace-Unity merged 1 commit intoSep 16, 2021
Merged
Conversation
alelievr
approved these changes
Sep 15, 2021
JulienIgnace-Unity
approved these changes
Sep 16, 2021
sebastienlagarde
pushed a commit
that referenced
this pull request
Sep 20, 2021
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.

I could never repro but several people did.
The issue likely stems from the fact that when baking the allocation in the probe brick pool (chunks) are invalid as things are being unloaded and new cell are loaded before a slot in the texture is assigned (baking not completed)
Fix verified by @tlaedre .