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[HDRP] Fix spot shadow sampling when using custom spot angle#5439
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August 25, 2021 19:14
…n 'custom spot angle'
sebastienlagarde
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Aug 25, 2021
FrancescoC-unity
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Aug 26, 2021
RemyUnity
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RemyUnity
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LGTM, thanks for the screenshots 🟢
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Purpose of this PR
Fix an issue regarding the shadow map sampling of spotlights with the custom spot angle option enabled
https://forum.unity.com/threads/custom-shadow-angle-for-spot-light-having-wrong-wrap-mode.1139824/
Testing status
Checked that there is no more shadow leaking from the side of the shadow map:
Before:

After:

I also tested the pyramid spot light shape
https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/hd%252Ffix%252Fspot-shadow-sampling/.yamato%252Fall-hdrp.yml%2523PR_HDRP_trunk/8370632/job