Missed renaming of existing inline Vector1 for rename Vector1 to Float by sebastienlagarde · Pull Request #2159 · Unity-Technologies/Graphics · GitHub
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Missed renaming of existing inline Vector1 for rename Vector1 to Float#2159

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sebastienlagarde merged 2 commits into
masterfrom
sg/rename-vector1-bis
Oct 12, 2020
Merged

Missed renaming of existing inline Vector1 for rename Vector1 to Float#2159
sebastienlagarde merged 2 commits into
masterfrom
sg/rename-vector1-bis

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@sebastienlagarde

@sebastienlagarde sebastienlagarde commented Oct 9, 2020

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Purpose of this PR

Complement to PR - #1979
Missed renaming existing inline Vector1 node.

Rename also the Vector1 in the popup of custom function


Testing status

I loaded shader graph project and checked that all Vector1 inline node were correctly converted to Float node
I have created a custom function and tested it works correctly, also checked the generated code to be sure everything is fine (i.e still use Vector1 internally)

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Tested sugraph output:

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Notes for the reviewers you have assigned.

@sebastienlagarde sebastienlagarde requested a review from a team as a code owner October 9, 2020 16:41
@sebastienlagarde sebastienlagarde requested a review from a user October 9, 2020 16:41
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github-actions Bot commented Oct 9, 2020

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@sebastienlagarde sebastienlagarde merged commit cc6ab94 into master Oct 12, 2020
@sebastienlagarde sebastienlagarde deleted the sg/rename-vector1-bis branch October 12, 2020 18:59
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2 participants