To0TurNT (TurNT) · GitHub
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To0TurNT/README.md
Aliases Typing SVG

Skills Typing SVG

Coding animation

About Me

I spend more time breaking shaders than writing them—and that's how I learn
Usually just tweaking things until they look interesting (or break in a useful way)
If it compiles on the first try, something probably went wrong


Tech Stack & Skills

Shader Development

C# GLSL HLSL ShaderLab

Languages

Languages

Tools & Platforms

Tools & Platforms

Currently Learning

Currently Learning


GitHub Stats

GitHub Stats Top Languages

Learning Journey

Activity Graph

Current Focus Areas

  • C++: Temmie said I should learn C++, so I'm learning C++
  • Three.js: 3D web rendering, need I say more?

Fun Facts

Cooking up shaders

  • It all started with experimenting with over-rendering and eventually led me down the rabbit hole of HSV hue shift
  • Before I knew it, I was writing GLSL on Shadertoy while learning from BigWings
  • Powered by coffee, curiosity, and far too many late nights


"Because of the nature of Moore's law, anything that an extremely clever graphics programmer can do at one point can be replicated by a merely competent programmer some number of years later."

— John Carmack


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