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A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.
Java 26 2
Reads and parses Magicavoxel .vox files into a nice data structure. Can handle the .vox file extensions for larger models.
Java 18 1
Multiplayer FPS Engine in Java
Java 15 3
Boilerplate code for running WebXR VR using Three.js, including pointer controls and helpful methods. Everything is included, even the Three.js libs.
JavaScript 13 2
Forked from boogie666/Blocky
Voxel Engine for jMonkeyEngine
Java 11 2
A simple platform game using an ECS and LibGDX, designed to be extended.
Java 11 3
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