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EN to JP and JP to EN with transformer models
ShaderLab 98 3
3D face landmark detection using MediaPipe's Facemesh and Iris tracking models
C++ 124 18
A modern object detector inside fragment shaders
C++ 64 4
A trainable convolutional neural network inside a fragment shader
GLSL 122 7
SVM using HOG descriptors implemented in fragment shaders
GLSL 56 2
Implementation of PointPillars paper in Unity for VRChat
ShaderLab 18 1
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