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Scripts for rendering pixel-perfect GPU-calculated lines in 2D (Unity URP 2D Renderer).
C# 119 12
My implementation of the Delaunay triangulation with constrained edges, according to Sloan's papers
C# 77 17
C# 11 1
Forked from Unity-Technologies/Graphics
Unity Graphics - Including Scriptable Render Pipeline
C# 6 4
C++ cross-platform .Net-alike all-in-one general porpuse library (DateTime, FileStream, Thread, Math, Array, etc.)
C++ 5
An alternative customizable sprite editor window for Unity
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