I'm a C++ Developer focused on real-time simulation, systems programming, and low-latency application design. I currently work on defence simulation software built around the DIS (Distributed Interactive Simulation) IEEE 1278.1 protocol, and I spend my free time building portfolio projects that go deep on systems-level C++ — daemons, IPC, concurrency, and performance.
📍 Oxygen 2 Innovation (O2I) | May 2025 – Present
- Developing a real-time simulation engine for war scenarios and sensor systems, with ownership of the Network and AESA Radar modules.
- Implementing the DIS IEEE 1278.1 protocol for real-time multi-machine LAN networking across a distributed simulation environment.
- Building with Qt 5.15, focused on real-time simulation performance and DO-178C / DAL B safety compliance.
- Delivering feature milestones on a structured, phase-wise development roadmap from requirements through integration testing.
📍 Apex Byte | May 2024 – September 2024
- Worked on web development projects during a 3-month internship.
- Gained hands-on experience with full-stack web development practices.
- DevPulse — Qt5 service monitor with async checkers, Prometheus metrics endpoint, webhook alerts,
QPluginLoaderplugin system, and GitHub Actions CI. - ClipForge — C++ systems daemon built with CMake/C++17: SQLite storage, Unix domain socket IPC, a clipboard watcher, and an ncurses TUI.
- SyncSpace — Full-stack collaborative editor with Tiptap rich text, Socket.io real-time sync, WebRTC voice, and an AI sidebar. Deployed on Railway/Vercel.
- Contributor to Tiptap Docs — merged a fix for a broken Combobox component.
- Contributor to DB Browser for SQLite.
Qt · C++ · GDB · Google Test · QTest · Valgrind · JavaScript · MySQL · Wireshark · CMake · SQLite · Linux · Git
📩 Reach me at negi.aman5000@gmail.com

