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Pull requests: MonoGame/MonoGame
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fix: remove deprecated RuntimeHelpers.OffsetToStringData usage
#9393
opened Jun 25, 2026 by
mmustafasenoglu
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Removing OffsetToStringData Use and Fixing Pointer Arithmetic Bug
#9391
opened Jun 24, 2026 by
uygary
Contributor
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1 task done
Fix native SoundEffect duration overflow for large WAV files
#9390
opened Jun 24, 2026 by
AristurtleDev
Contributor
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1 task done
Fix
SoundEffect.FromStream parsing for oversided WAV fmt chunks
#9389
opened Jun 23, 2026 by
AristurtleDev
Contributor
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1 task done
DX12: Allow support for turning Vsync off
#9380
opened Jun 16, 2026 by
arosolino
Contributor
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1 task done
DX12: Allow changing back buffer size followed by setting a custom render target
#9378
opened Jun 16, 2026 by
arosolino
Contributor
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1 task done
Class-wide Decoration Support for RunOnUIAttribute
#9376
opened Jun 15, 2026 by
uygary
Contributor
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1 task done
Vulkan: fall back to BGRA sRGB swapchain format
#9373
opened Jun 12, 2026 by
ericlothspeich
Contributor
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1 task done
Test some performance improvements
#9358
opened Jun 1, 2026 by
dellis1972
Contributor
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Draft
1 task done
Fix Issue #8065. MultiSampling on RenderTargets for DesktopGL
#9356
opened May 30, 2026 by
dellis1972
Contributor
•
Draft
1 task done
Try to improve the error reporting for the wine helper
#9351
opened May 29, 2026 by
dellis1972
Contributor
•
Draft
1 task done
Fix issue #9235(make SamplerState.Clone public)
#9236
opened Feb 28, 2026 by
incomplete-tree
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added missing documentation (CS1591 errors) and CA1834 (use char, not string) warnings in the project.
#9226
opened Feb 19, 2026 by
Lucasharskamp
Contributor
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1 task done
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