Fix unity+android code for reading an Int64 from memory by AArnott · Pull Request #1548 · MessagePack-CSharp/MessagePack-CSharp · GitHub
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Fix unity+android code for reading an Int64 from memory#1548

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AArnott merged 1 commit into
MessagePack-CSharp:masterfrom
AArnott:fix1546
Jan 6, 2023
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Fix unity+android code for reading an Int64 from memory#1548
AArnott merged 1 commit into
MessagePack-CSharp:masterfrom
AArnott:fix1546

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@AArnott AArnott commented Jan 6, 2023

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Fixes #1546

@AArnott AArnott requested a review from neuecc January 6, 2023 19:00
@AArnott AArnott added this to the v2.4 milestone Jan 6, 2023
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AArnott commented Jan 6, 2023

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@ImanNavidi

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@AArnott AArnott merged commit 594ec07 into MessagePack-CSharp:master Jan 6, 2023
@AArnott AArnott deleted the fix1546 branch January 6, 2023 20:50
bianjingshiyi pushed a commit to bianjingshiyi/TouhouCardEngine that referenced this pull request Nov 5, 2024
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Incorrect DateTime Deserialization in Unity (2021.3.16f1) Mono .NET Standard 2.1

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