I am a game developer and an Agent developer.
My long-term focus is game development, interaction design, automation tools, and AI Agent engineering. I am especially interested in the connection between Agent technology and game creation: using Agents to support development workflows, content production, gameplay validation, design critique, and developer tooling.
Right now, I mainly work on three areas:
- Building Agent engineering infrastructure for real development workflows
- Designing AI workflow tools that help developers collaborate more effectively
- Exploring how Agents can support game development, game design, and creative production
I believe future game development will involve more hybrid workflows between human creators and Agent toolchains. My projects continue to evolve around this direction.


