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Implementation of the paper: Image Abstraction by Structure Adaptive Filtering
C++ 2
Implementation of the paper: Memory-Efficient Order-Independent Transparency with Dynamic Fragment Buffer
C++ 1
Implementation of Cel Shading
C 1
Implementation of the Parallax Occlusion Mapping rendering technique
Implementation of the technique Mesh Colors in OpenGL
C 1 1
Implementation of Professor McGuire's Deep G Buffer technique
C 1 2
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