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This Project is a cutting-edge Android playground to explore real-time fragment shaders using AGSL (Android Graphics Shader Language). It combines touch input, motion sensors, and high-performance …
Real-Time Audio Spectrogram is a Jetpack Compose component for visualizing live audio spectra on Android — ideal for FSK, synths, and real-time signal debugging.
CRT simulation engine for Android. Powered by AGSL and Jetpack Compose. Features physical lens distortion, Signal jitter instability, anaglyph convergence, and incandescent laser-text rendering. Op…
BeatVibrator is an experimental Android app that converts MP3 audio into synchronized haptic feedback using advanced LRA motors. It analyzes music locally (FFT, RMS, onsets) to generate tactile pat…
Android AGSL-powered media processing engine - Converting modern media into authentic Game Boy DMG rendering with Bayer dithering and 4-tone green palette. A try for a Zero-Copy GPU processing Pipe…
Hybrid QR rendering engine for Android using AGSL RuntimeShader. Combines CPU-driven kinetic particles with GPU masking to visualize QR matrices dynamically while preserving logical structure.
Kotlin
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