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Multiplatform multithreaded context swapping fiber based job system.
Assembly 164 3
A simple, C99, header only, 0-Clause BSD Licensed, fast fourier transform (FFT).
C 126 15
A simple 3d sound head related transfer function (HRTF) implementation.
C 23 5
My attempt at solving Gaffer on games's networked physics data compression walk-off.
C++ 11
Q3 BSP file loading, collision detection and rendering experimentation.
C++ 8 1
First attempt at doing a reaaaaaly simple fps multiplayer game.
C++ 5 2
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