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XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
C# 186 30
A data system for Unity suitable for RPG games
C# 12 3
Game graphics and animation engine in C++ made at DePaul University over several months
C++ 4 2
Open-source game being made with SF3DEW
C++ 2 2
A clone of Space Invaders for Windows written in C# using design patterns
C# 2
Automatically exported from code.google.com/p/reveal-the-game
C#
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