ARM64 Windows Support · Issue #647 · BoostIO/BoostNote-App · GitHub
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This repository was archived by the owner on May 12, 2026. It is now read-only.
This repository was archived by the owner on May 12, 2026. It is now read-only.

ARM64 Windows Support #647

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Description

@justrach

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Current behavior

Emulated in 32 bit windows emulator

Expected behavior

A native build would be great since Electron recently added 64 bit support for ARM64 :)
Load in ARM64, however, it loads in the emulation layer, leading to a lack of battery loss.

Steps to reproduce

Are the binaries open to compile it for ARM64, so that there can be unofficial releases.

Environment

ARM64 for Windows10

Desktop/Web

  • Boost Note.next version: 0.9.0
  • OS version and name: Windows 10

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Activity

  1. self-assigned this
    on Aug 23, 2021
  2. added
    help wanted 🆘Pull request/issue requires extra help from the community. Check these out if you're new!
    improvement request 🔨Issue concerns an existing feature that needs improvement.
    and removed
    assigned to core 🦹Issues are taken care of by the core team actively
    on Aug 23, 2021
  3. Rokt33r commented on Aug 23, 2021

    @Rokt33r
    Member

    I don't have an arm64 windows pc. But I'm sure that adding arm64 to arch should work. Do you think you can test the building?

    1. Add arm64 to here https://github.com/BoostIO/BoostNote.next/blob/master/package.json#L250-L253
    2. Create .env file and set BOOST_HUB_BASE_URL=https://boostnote.io.
    3. Run these scripts
    npm run build:electron
    npm run prepack
    

    Then you will get an executable so you can run it in your pc.

  4. justrach commented on Aug 28, 2021

    @justrach
    Author

    Hi, yes it works

    -> Tested on M1 Mac w the M1 Chip.. Is there a way to fix that?
    Ss

    However, there are signing issues, but I believe that is due to the unofficial port that we would be building is that right?

  5. Rokt33r commented on Aug 31, 2021

    @Rokt33r
    Member

    @justrach Thanks for testing then we should provide build for arm64 too.

    Tested on M1 Mac w the M1 Chip.. Is there a way to fix that?

    electron-userland/electron-builder#5426 seems electron builder is supporting the apple silicon chip so I think we can try the same trick on M1 Mac.

  6. issuehunt-oss commented on Sep 14, 2021

    @issuehunt-oss

    @boostio has funded $20.00 to this issue.


  7. added
    funded on issuehunt 💵Issue has received funding that will be rewarded to the contributor solving this issue.
    on Sep 14, 2021
  8. added
    hacktoberfestContribute to the Boost Note and grab the swags! https://hacktoberfest.digitalocean.com/
    on Oct 4, 2021
  9. removed
    hacktoberfestContribute to the Boost Note and grab the swags! https://hacktoberfest.digitalocean.com/
    on Nov 9, 2021
  10. nguyenjustin214-lab commented on May 11, 2026

    @nguyenjustin214-lab

    /attempt #647

    I found the Windows build config still only targets x64 and ia32. I am adding arm64 to the Electron Builder Windows target list in package.json, keeping the change scoped to packaging so the existing x64 and ia32 outputs remain unchanged.

    Local validation so far:

    • config check confirms the Windows target arch list is now ["x64", "ia32", "arm64"]
    • npm ci --ignore-scripts
    • npm test
    • git diff --check

    Transparency: AI-assisted with Codex; I reviewed the diff and validation output before submitting.

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funded on issuehunt 💵Issue has received funding that will be rewarded to the contributor solving this issue.help wanted 🆘Pull request/issue requires extra help from the community. Check these out if you're new!improvement request 🔨Issue concerns an existing feature that needs improvement.

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