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This repository was archived by the owner on May 12, 2026. It is now read-only.
A native build would be great since Electron recently added 64 bit support for ARM64 :)
Load in ARM64, however, it loads in the emulation layer, leading to a lack of battery loss.
Steps to reproduce
Are the binaries open to compile it for ARM64, so that there can be unofficial releases.
I found the Windows build config still only targets x64 and ia32. I am adding arm64 to the Electron Builder Windows target list in package.json, keeping the change scoped to packaging so the existing x64 and ia32 outputs remain unchanged.
Local validation so far:
config check confirms the Windows target arch list is now ["x64", "ia32", "arm64"]
npm ci --ignore-scripts
npm test
git diff --check
Transparency: AI-assisted with Codex; I reviewed the diff and validation output before submitting.
Activity
Rokt33r commentedon Aug 23, 2021
I don't have an arm64 windows pc. But I'm sure that adding
arm64toarchshould work. Do you think you can test the building?arm64to here https://github.com/BoostIO/BoostNote.next/blob/master/package.json#L250-L253.envfile and setBOOST_HUB_BASE_URL=https://boostnote.io.Then you will get an executable so you can run it in your pc.
justrach commentedon Aug 28, 2021
Hi, yes it works
-> Tested on M1 Mac w the M1 Chip.. Is there a way to fix that?

However, there are signing issues, but I believe that is due to the unofficial port that we would be building is that right?
Rokt33r commentedon Aug 31, 2021
@justrach Thanks for testing then we should provide build for arm64 too.
electron-userland/electron-builder#5426 seems electron builder is supporting the apple silicon chip so I think we can try the same trick on M1 Mac.
issuehunt-oss commentedon Sep 14, 2021
@boostio has funded $20.00 to this issue.
nguyenjustin214-lab commentedon May 11, 2026
/attempt #647
I found the Windows build config still only targets
x64andia32. I am addingarm64to the Electron Builder Windows target list inpackage.json, keeping the change scoped to packaging so the existing x64 and ia32 outputs remain unchanged.Local validation so far:
["x64", "ia32", "arm64"]npm ci --ignore-scriptsnpm testgit diff --checkTransparency: AI-assisted with Codex; I reviewed the diff and validation output before submitting.