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Fix #1046: use-after-free when factory destroyed before tree#1081
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…ee tick After createTree(), node manifest pointers pointed into the factory's internal map. If the factory was destroyed before ticking, these became dangling pointers causing heap-use-after-free on manifest lookups. Add Tree::remapManifestPointers() which re-points each node's NodeConfig::manifest from the factory's map to the tree's own copy, called in all three createTree* methods after copying manifests. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Codecov Report❌ Patch coverage is Additional details and impacted files@@ Coverage Diff @@
## master #1081 +/- ##
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+ Coverage 65.90% 65.98% +0.07%
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Files 225 225
Lines 12727 12759 +32
Branches 1186 1193 +7
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+ Hits 8388 8419 +31
Misses 4289 4289
- Partials 50 51 +1 ☔ View full report in Codecov by Sentry. 🚀 New features to boost your workflow:
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Use explicit != nullptr comparisons for pointer-to-bool conversions flagged by clang-tidy. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Summary
Tree::remapManifestPointers()to re-point manifest pointers from the factory's internal storage to the tree's ownmanifestsmap aftercreateTree()createTreevariants (createTreeFromText,createTreeFromFile,createTree)BehaviorTreeFactoryis destroyed beforeTree::tickWhileRunning()is calledFixes #1046
Test plan
BehaviorTreeFactory.FactoryDestroyedBeforeTicktest that reproduces the use-after-free scenario🤖 Generated with Claude Code
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