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A simple example of communication between client(using Cocos Creator) and server(Node.js) in WebSocket using protobuf.js
JavaScript 16 7
Bake navmesh based on terrain which generates from mesh, then export to .navmesh file, which could be used on Server to do AI calculation
C# 7 5
An demo which contains destructible terrain and buildings with ARKit in Unity
C# 1
starting project of using toLua in Unity
C# 1 1
Demonstrate how to simulate fluid splash animation by using FLIP in Houdini
1
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