Client-Side Functions in Lua
Runtime-specific functions
- AddEventHandler
- Citizen.Await
- Citizen.CreateThread
- Citizen.SetTimeout
- Citizen.Trace
- Citizen.Wait
- cross
- dot
- inv
- norm
- quat
- RegisterNetEvent
- RegisterNUICallback
- RemoveEventHandler
- SendNUIMessage
- slerp
- TriggerEvent
- TriggerServerEvent
- vector
- vector2
- vector3
- vector4
Native functions
Refer to the FiveM Native Reference for game functions.
